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WebGL•July 24, 2026•8 min read
Crafting 60FPS WebGL Graphics with GPU Custom Shaders
How to optimize WebGL shaders using React Three Fiber to maintain high frame-rates on mobile devices.
WebGL Shaders & GPU Performance
WebGL enables rich interactive visual mockups on the web, but unoptimized render loops can freeze browser threads.
GPU Compile Budgets
WebGL custom shaders compile at runtime, meaning your shader size directly dictates initial scene load times.
// GLSL Shading
uniform float u_time;
varying vec2 v_uv;
void main() {
vec2 uv = v_uv;
vec3 col = 0.5 + 0.5 * cos(u_time + uv.xyx + vec3(0, 2, 4));
gl_FragColor = vec4(col, 1.0);
}
Avoid heavy computations in the fragment shader. Utilize vertex attribute buffers to scale render efficiency.